

For SMB2, the developers added three more scenes to match the various settings in the game. The scene shown in DDP's level intro screen is reused for every Chapter. As you can see in the comparison below, SMB2's level intro screen's background design came from chopping off the left side of the book and mirroring the right side. This screen shows your character's head icon, his or her remaining lives, and the page number at the bottom, which increases with each level. 2 has no save feature, but you can pick your character before every level.Īfter selecting a character in DDP, the screen slides to the right to show the other open page of the book. If you switch to another character, you can start at Chapter 1-1 or at any Chapter that you've already cleared with that character. When you beat a boss, you clear the "Chapter" and return to the character select screen. In Doki Doki Panic, each character has their own file, and you can save your progress to the game disk. Thus, Doki Doki Panic takes place in a book, whereas Super Mario Bros.

2, the intro is only two screens of text about how Mario stumbled upon a world that he previously saw in a dream. After their pet monkey (Rusa) runs off to find help, the four main characters appear out of nowhere and jump into the book, one at a time.

2 title screen is devoid of animation.ĭoki Doki Panic's animated intro sequence starts out with two kids (Piki and Poki) reading a book, when suddenly, Wart's hand pops out and pulls them into the book. The Doki Doki Panic title screen has three balloons that pop and show the title logo. The two versions compared on this page are the following:
